: Most modding involves placing new files into a folder named Override within the game's directory. If this folder doesn't exist, players must create it manually to "override" the base game's assets with higher-resolution textures or new content.

: The game's primary assets are stored in .obb files, which are essentially renamed .zip archives. Players often extract these to their desktop to view or modify game textures and models.

: Newer versions of Android (especially from Android 11 onwards) restrict access to the /data/ and /obb/ folders, making it nearly impossible for users to "drag and drop" mods or edit save files directly. The "Underground" Solution: The ZIP and Override

: Because of Android's security locks, the "story" often involves using specific apps like Shizuku and ZArchiver to gain the necessary permissions to see and edit the com.aspyr.swkotor folder. Modern Availability

: The main directory is typically located at Android/data/com.aspyr.swkotor/ .