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The game was famously plagued by bugs at launch and experienced a rocky development cycle when the original team left the project, though subsequent developers have worked to stabilize the experience.
Units gain experience and level up individually. Losing a high-level unit can be devastating, as their veterancy bonuses often outweigh raw stats. Eador: Imperium
Maintaining a surplus is often considered sub-optimal play; if you aren't dipping into negative income to hire stronger units, you aren't clearing shards fast enough to keep up with AI progression. RPG Elements and Hero Customization The game was famously plagued by bugs at
Unlike its predecessor, Masters of the Broken World , which featured one massive meta-campaign, Imperium focuses on four distinct character-driven campaigns that eventually unlock a final, climactic story arc. Strategic Depth: The "Loot Economy" Maintaining a surplus is often considered sub-optimal play;
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