: On your turn, you buy one of six available cards from a central row. The leftmost card is free, while cards further to the right cost progressively more coins.
: A standalone sequel that adds modular boards, asymmetric player powers, and more fantasy-themed aggressive mechanics like destroying enemy troops. Digital Version Features Eight-Minute Empire
: Each card provides an immediate action (like moving troops, recruiting new armies, or building a city) and a good or ability that provides victory points or permanent bonuses at the end of the game. : On your turn, you buy one of
: Players start with a fixed amount of coins (e.g., 11 coins in a 3-player game) and must bid at the start to determine turn order. Popular Editions Digital Version Features : Each card provides an
: You earn 1 point for every region you control (by having more armies/cities there than anyone else) and 1 point for every continent you control (by owning the most regions on that continent).
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