Never leave your king on the back rank once the queens are off the board. 2. Pawn Structure and "Passed" Pawns
Zugzwang occurs when every possible move your opponent can make worsens their position. By "wasting" a move or making a slight adjustment, you force them to step away from a key square or weaken their defense. EndgameStrategyVid 001
The endgame is essentially a race to create a "Passed Pawn"—one that has no opposing pawns in front of it or on adjacent files. Never leave your king on the back rank
A passed pawn forces your opponent to use their most powerful remaining pieces just to block its path, leaving the rest of the board vulnerable. 3. The Principle of Two Weaknesses By "wasting" a move or making a slight
Here is a conceptual breakdown and "script" for what that entry would likely cover, focusing on the fundamental shift from the "mid-game" to the "endgame."
In the opening and middle game, your king is a liability to be protected. In the endgame, it is your strongest attacking piece.
If your opponent is defending perfectly against one threat, you must create a second, distant threat.