To earn the achievement, you must follow Sister Madeline’s rules of absolute obedience.
Leaving through the front entrance, which can be done silently or by triggering the alarm. Evil.Nun.The.Broken.Mask.Good.or.Bad.Kid.Early....
You are placed inside a coffin to "sleep forever". To earn the achievement, you must follow Sister
Hiding inside or on top of the laundry van to be driven out of the school. To earn the achievement
In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement
Reveals Sister Madeline’s backstory and the protagonist's identity after you reassemble all mask pieces. Bad Endings (Game Overs)
To earn the achievement, you must follow Sister Madeline’s rules of absolute obedience.
Leaving through the front entrance, which can be done silently or by triggering the alarm.
You are placed inside a coffin to "sleep forever".
Hiding inside or on top of the laundry van to be driven out of the school.
In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement
Reveals Sister Madeline’s backstory and the protagonist's identity after you reassemble all mask pieces. Bad Endings (Game Overs)