: Pure data containers (structs or classes) that hold state but no logic.
: The project is open-source and hosted on the Watcher3056/EasyCS GitHub repository .
: Support and discussion often take place on the official Discord server mentioned by the creator. : Pure data containers (structs or classes) that
Building an ECS #1: Types, Hierarchies and Prefabs - Sander Mertens
: Simple unique identifiers (often integers) representing a "thing" in the game. : Pure data containers (structs or classes) that
For developers looking to integrate or explore the framework:
: The global logic that iterates over entities possessing a specific set of components. : Pure data containers (structs or classes) that
As a typical ECS-style framework, it likely follows the standard structural breakdown: