Fe Annoying Sound Controll Script *op* | Hydrog... -

Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5).

Prevents sounds from triggering when an object is deleted (a common trick for loud exit noises). 📜 Example Script Logic (Functional) FE Annoying Sound Controll Script *OP* | Hydrog...

Are you targeting a specific game, or do you want a script? Forces all sounds in the game to stay

Select a specific user and silence all sounds parented to their character or tools. FE Annoying Sound Controll Script *OP* | Hydrog...

Here is a snippet showing how to implement the and Anti-Spam logic: