Fruits and crates no longer get attracted to the player when at full health, preventing wasted healing. : All characters now gain +1 Max HP upon leveling up.
This update was significant for balancing and quality-of-life improvements. According to the official patch notes on SteamDB and community discussions on Reddit , key changes included:
: Early-game shops (before wave 3) were guaranteed to have 2 weapons and 2 items to help stabilize new runs. File Safety and Usage
