Fruits and crates no longer get attracted to the player when at full health, preventing wasted healing. : All characters now gain +1 Max HP upon leveling up.

This update was significant for balancing and quality-of-life improvements. According to the official patch notes on SteamDB and community discussions on Reddit , key changes included:

: Early-game shops (before wave 3) were guaranteed to have 2 weapons and 2 items to help stabilize new runs. File Safety and Usage

File: Brotato.v0.5.11.zip ... 〈Original〉

Fruits and crates no longer get attracted to the player when at full health, preventing wasted healing. : All characters now gain +1 Max HP upon leveling up.

This update was significant for balancing and quality-of-life improvements. According to the official patch notes on SteamDB and community discussions on Reddit , key changes included: File: Brotato.v0.5.11.zip ...

: Early-game shops (before wave 3) were guaranteed to have 2 weapons and 2 items to help stabilize new runs. File Safety and Usage Fruits and crates no longer get attracted to