I Was A Teenage Exocolonist [0100808018268800][... Official

Because your character remembers past lives, you can use "future knowledge" to prevent tragedies or unlock new dialogue options in subsequent playthroughs.

A single run takes about 12 hours, but seeing everything can take upwards of 100 hours. 🫂 Relationships and Hard Truths I Was a Teenage Exocolonist [0100808018268800][...

Despite its vibrant art style, the game tackles heavy themes including colonialism, famine, and political extremism. Review — I was a Teenage Exocolonist - Geeks Under Grace Because your character remembers past lives, you can

The "combat" in Exocolonist is actually a card game based loosely on poker rules. Review — I was a Teenage Exocolonist -

Growing Up at the Edge of the Universe: A Look at I Was a Teenage Exocolonist

Your daily activities, from working in the supply depot to surveying dangerous valleys, determine your career path. Memories as Mechanics

Your deck is literally your "memories." Every major life event adds a new card to your hand.