To ensure the inventory is robust, the system should follow a pattern:

Rather than a simple list, items occupy specific dimensions (e.g., a sword is , a potion is ). This adds a "Tetris-like" management layer to gameplay. manty_inventory.rar

Manages the logic for picking up, dropping, and stacking items. To ensure the inventory is robust, the system

Items with the same ID automatically stack up to a defined limit ( maxStackm a x cap S t a c k ) to save space. To ensure the inventory is robust

To save the state, the system serializes the inventory into a compressed format. This ensures that when a player reloads, every item's position and durability are preserved. 4. Advanced "Long" Features

Uses ScriptableObjects or JSON files to define item properties (ID, name, weight, dimensions, and rarity).