Added automatic sorting for both Monsters and items.

An NPC at the Monster Farm allows players to increase the minimum level of wild monsters based on their Keeper Rank, keeping backtracking encounters challenging.

A new in-game timer, cutscene skipping for NPC interactions, and a 3x combat speed option were added to streamline playthroughs for the speedrunning community.

Introduced new passive skills specifically designed to improve the effectiveness of certain buffs like Sorcery or Glory, making specialized team builds more viable.

To ensure accessibility, the difficulty of Keeper battles on Casual mode was lowered by reducing enemy monster attributes. Major Balance Changes

The update brought extensive reworks to several monster skill trees to enhance their utility:

Players can now challenge friends directly using a four-digit host code, though this feature was restricted by platform and unavailable on Xbox due to technical limitations. Gameplay & Quality of Life Improvements