New Counter.mp4 <COMPLETE>
Does it fit the aesthetic of the project it’s intended for (e.g., minimalist vs. high-energy)?
Are you counter-strafing (stopping before shooting) to ensure accuracy? New Counter.mp4
Are you aiming at head-level where enemies are likely to appear? Does it fit the aesthetic of the project
Did you use smokes or flashes effectively to take space? New Counter.mp4
If the video is a tutorial for a specific game (like League of Legends , Overwatch , or Pokémon ):
If it’s a 1vX situation, did you isolate your 1v1 fights? 2. A "New Counter" Strategy/Guide
