You are using an unsupported browser. Please update your browser to the latest version on or before July 31, 2020.
close
You are viewing the article in preview mode. It is not live at the moment.
Home > Default > New Counter.mp4 > New Counter.mp4

New Counter.mp4 <COMPLETE>

Does it fit the aesthetic of the project it’s intended for (e.g., minimalist vs. high-energy)?

Are you counter-strafing (stopping before shooting) to ensure accuracy? New Counter.mp4

Are you aiming at head-level where enemies are likely to appear? Does it fit the aesthetic of the project

Did you use smokes or flashes effectively to take space? New Counter.mp4

If the video is a tutorial for a specific game (like League of Legends , Overwatch , or Pokémon ):

If it’s a 1vX situation, did you isolate your 1v1 fights? 2. A "New Counter" Strategy/Guide

Feedback
0 out of 0 found this helpful

scroll to top icon