: Resolved an issue where traders and non-hostile humanoids would take damage from player-placed Trap Spikes.
: Fixed a bug where colonists would ignore "No Walk" zones, which are tools used to control colonist movement across the map. Ragnorium.v1.0.7.rar
: Corrected a bug where crafting Flintlock Pellets resulted in an incorrect number of items. : Resolved an issue where traders and non-hostile
The , released as part of the game's long-term maintenance support, focuses primarily on critical bug fixes and quality-of-life improvements to stabilize the 1.0 release. Key Fixes in Version 1.0.7 Ragnorium.v1.0.7.rar
: Fixed a UI scaling bug that occurred when pressing specific keys (A/D) while the colonist profile tab was open.