: Encounter SCP-106 (The Old Man), SCP-096 (The Shy Guy), and the lethal SCP-939.
: The "Sculpture" that moves only when you aren't looking. It remains your primary threat throughout the game.
: Unlike traditional shooters, your primary tools are a gas mask, batteries, and your own eyelids. The unique Blink Meter forces you to blink periodically; if you blink while looking at certain SCPs, it could be your last.
: Every playthrough is different. The facility’s layout is randomly generated, meaning you can never truly memorize the map or the location of items. Key Features of v1.3.11