When you have roughly $50k–$100k, start your first project:

: For your first release, use a publisher. They will handle marketing and printing , which saves you from hiring a dedicated team too early.

: "Done is better than perfect" for your first release; fix major bugs in the beta phase, but don't spend years chasing a 10/10 score if you're running out of money. 4. Managing Employees Once you start hiring, team management becomes critical:

: Start in a small space like a Garage to keep monthly rent low (approx. $3,000).