For creating platform systems, you can use a LocalScript with a GUI button to trigger a RemoteEvent , cloning a platform part from ReplicatedStorage to a specific, safe location.
To bring a ladder to the player's current position (or spawn a new one if it’s missing), you can use a RemoteEvent named bringLadder in ReplicatedStorage .
-- Server Script Example (Simplified) local ReplicatedStorage = game:GetService("ReplicatedStorage") local bringLadderEvent = ReplicatedStorage:WaitForChild("bringLadder") -- Assumes a ladder model/system exists bringLadderEvent.OnServerEvent:Connect(function(player) local character = player.Character if not character or not character:FindFirstChild("HumanoidRootPart") then return end -- Logic to find/move the player's ladder to: -- character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5) end) Use code with caution. Copied to clipboard 2. "Spawn Platform" Logic STEEP STEPS Script – Bring Ladder | Spawn Platf...
In the official game, players must maneuver a single 11-stud-tall ladder to climb mountains.
Help with ladder placement system? - Developer Forum | Roblox For creating platform systems, you can use a
: You can explore Steep Steps Ladder Templates on the Roblox Developer Forum for examples of collision and placement mechanics.
: Community Test Areas offer spaces to experiment with platforming and ladder management. Copied to clipboard 2
: This is an official in-game feature. If you drop your ladder or it falls into the void, you can use the Get your ladder back! developer product to instantly restore it to your inventory.