Supermario 128 -
While we never saw a box with "Super Mario 128" on the shelf, the project didn't die—it evolved. Miyamoto later famously said, "Most of you already played it... in a game called ."
Today, the name lives on in fan communities like Super Mario 128 Central and even as a special event match in Super Smash Bros. Melee , where you have to fight exactly 128 tiny Marios.
If you were a Nintendo fan in the early 2000s, there was one name that felt like the "Holy Grail" of gaming: . It wasn’t just a rumored sequel to Super Mario 64 ; it was a symbol of the next generation. But as history shows, we never actually got a game with that title. So, what happened to the most famous "lost" Mario game? The Birth of a Codename SuperMario 128
Super Mario 128 remains a fascinating "what if" in gaming history—a project so ambitious that it took an entire decade and three different franchises to fully realize its ideas.
Would you have preferred a direct sequel to over the experimental games we eventually got? Let me know in the comments! While we never saw a box with "Super
The name first surfaced around 1997, mentioned by Shigeru Miyamoto as a potential sequel for the Nintendo 64’s disk drive add-on, the 64DD . When that project stalled, the title moved to Nintendo’s next powerhouse: the . The Space World 2000 Reveal
Inherited the technology for controlling 100+ individual characters at once Pikmin Wiki . Melee , where you have to fight exactly 128 tiny Marios
The DNA of Super Mario 128 was split across several legendary titles: