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: Added Color Assist Types A, B, and C under Options > Gameplay > Tetrimino Colors . These options add specific patterns to blocks (MagicMinos and TRADITIONAL Tetriminos) to help players with color vision deficiencies identify them more easily. Gameplay Adjustments :

Resolved an issue where could stall due to poor network connections.

: While often discussed alongside the PSVR2 launch, this update brought new Endless single-player modes and UI improvements to all platforms, including the Switch.

Fixed a bug where changing the system clock could prevent online high scores from updating.

Changed the default display to 4 pieces instead of 1.

Removed a system message that prompted for an internet connection even when launching the game offline.

Added a "TAP" prompt in and Connected VS modes if a player fails to tap three consecutive times during revival. Performance & Bug Fixes :

Tetris Effect: Connected Switch Nsp Update 1.... Info

: Added Color Assist Types A, B, and C under Options > Gameplay > Tetrimino Colors . These options add specific patterns to blocks (MagicMinos and TRADITIONAL Tetriminos) to help players with color vision deficiencies identify them more easily. Gameplay Adjustments :

Resolved an issue where could stall due to poor network connections. Tetris Effect: Connected Switch NSP Update 1....

: While often discussed alongside the PSVR2 launch, this update brought new Endless single-player modes and UI improvements to all platforms, including the Switch. : Added Color Assist Types A, B, and

Fixed a bug where changing the system clock could prevent online high scores from updating. : While often discussed alongside the PSVR2 launch,

Changed the default display to 4 pieces instead of 1.

Removed a system message that prompted for an internet connection even when launching the game offline.

Added a "TAP" prompt in and Connected VS modes if a player fails to tap three consecutive times during revival. Performance & Bug Fixes :