: Added Color Assist Types A, B, and C under Options > Gameplay > Tetrimino Colors . These options add specific patterns to blocks (MagicMinos and TRADITIONAL Tetriminos) to help players with color vision deficiencies identify them more easily. Gameplay Adjustments :
Resolved an issue where could stall due to poor network connections.
: While often discussed alongside the PSVR2 launch, this update brought new Endless single-player modes and UI improvements to all platforms, including the Switch.
Fixed a bug where changing the system clock could prevent online high scores from updating.
Changed the default display to 4 pieces instead of 1.
Removed a system message that prompted for an internet connection even when launching the game offline.
Added a "TAP" prompt in and Connected VS modes if a player fails to tap three consecutive times during revival. Performance & Bug Fixes :
Tetris Effect: Connected Switch Nsp Update 1.... Info
: Added Color Assist Types A, B, and C under Options > Gameplay > Tetrimino Colors . These options add specific patterns to blocks (MagicMinos and TRADITIONAL Tetriminos) to help players with color vision deficiencies identify them more easily. Gameplay Adjustments :
Resolved an issue where could stall due to poor network connections. Tetris Effect: Connected Switch NSP Update 1....
: While often discussed alongside the PSVR2 launch, this update brought new Endless single-player modes and UI improvements to all platforms, including the Switch. : Added Color Assist Types A, B, and
Fixed a bug where changing the system clock could prevent online high scores from updating. : While often discussed alongside the PSVR2 launch,
Changed the default display to 4 pieces instead of 1.
Removed a system message that prompted for an internet connection even when launching the game offline.
Added a "TAP" prompt in and Connected VS modes if a player fails to tap three consecutive times during revival. Performance & Bug Fixes :