Underlings -

Which (e.g., Unity game, web app, or GIS map) are you building this "Underlings" feature for?

: Define generic roles such as Thieves, Monks, or Adventurers . Assign distinct visual cues, like distributed backpacks for dealers or robes for monks, to make them easily recognizable. Underlings

: Add fields for names, roles, or levels to track their data. Which (e

: Choose between Point, Line, or Polygon depending on how the underlings should be visualized (e.g., points for individual NPCs, polygons for their zones). points for individual NPCs

: In reporting suites like DevExpress , you can create an underline effect by accessing the XRTable and changing the Borders property to Bottom .