Drafts faces from a specific split line or edge.
Tapers the face around a selected plane or face.
Specify which way the part will be extracted to ensure the taper is applied correctly. Set parting lines: Use complex geometries to determine w
Transitions between different angles (e.g., from 5 degrees to 3 degrees) across a single face.
Apply a specific angle to part faces, which is essential for parts being removed from a mold or die.
Drafts faces from a specific split line or edge.
Tapers the face around a selected plane or face.
Specify which way the part will be extracted to ensure the taper is applied correctly. Set parting lines: Use complex geometries to determine w
Transitions between different angles (e.g., from 5 degrees to 3 degrees) across a single face.
Apply a specific angle to part faces, which is essential for parts being removed from a mold or die.
Shotcut was originally conceived in November, 2004 by Charlie Yates, an MLT co-founder and the original lead developer (see the original website). The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dan wanted to create a new editor based on MLT and he chose to reuse the Shotcut name since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT especially in conjunction with the WebVfx and Movit plugins.
Lead Developer of Shotcut and MLT