: The game relies entirely on verbal communication via walkie-talkies. Reviews from IGN and IGN Nordic praise the puzzles for being some of the "cleverest and most satisfying" in the genre, testing everything from symbol recognition to complex logic.
: GamingTrend argues that the game feels like a "slog" at times due to "artificially extended" puzzle repetition. : The game relies entirely on verbal communication
: Unlike It Takes Two , this game requires both players to own a copy, which several critics mentioned as a significant barrier for co-op titles. Player Experiences : The game relies entirely on verbal communication
While mostly positive, some articles point out specific "pain points": : The game relies entirely on verbal communication