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Picking up exactly where the first game ended, Raziel pursues his former master, Kain, through the Chronoplast time portal into Nosgoth’s distant past. The story explores Raziel’s quest for his true destiny as he travels across different eras, uncovering the origins of the Pillars of Nosgoth, the Sarafan order, and the vampiric genocide.
The game maintains the core third-person action-adventure style of its predecessor but introduces several refinements:
is a 2001 action-adventure title developed by Crystal Dynamics and published by Eidos Interactive. It is the third entry in the Legacy of Kain series and serves as a direct sequel to the 1999 hit Soul Reaver , continuing the journey of the wraith Raziel. Plot Overview
Picking up exactly where the first game ended, Raziel pursues his former master, Kain, through the Chronoplast time portal into Nosgoth’s distant past. The story explores Raziel’s quest for his true destiny as he travels across different eras, uncovering the origins of the Pillars of Nosgoth, the Sarafan order, and the vampiric genocide.
The game maintains the core third-person action-adventure style of its predecessor but introduces several refinements:
is a 2001 action-adventure title developed by Crystal Dynamics and published by Eidos Interactive. It is the third entry in the Legacy of Kain series and serves as a direct sequel to the 1999 hit Soul Reaver , continuing the journey of the wraith Raziel. Plot Overview